![]() ![]() But personally I've never had any issues with it, nor have I had friends complain about it (which is something that happens often in other games tbf). The game also isn't as twitchy as other shooters, so it's less prone to stick out. Thanks to inflation and the rising price of new releases, we wouldve expected this to be around 60/£50, as the next-gen games typically are. And I'd be super jealous of friends living closer to the data centers as they had a couple of ms less delay, lol.Īnyway, I don't think I've ever really noticed anything messed up with the netcode in OW. In those days connecting (and pulling host, omg) was pretty much a conversation you had with every game. I've always been extremely critical of net codes in shooters, especially since I've been playing pretty netcode depended games like Halo or CoD hyper competitively since Halo 2. ![]() Like it just does not care, lol.īut no, I think the netcode in OW is pretty stellar. If I unplug my cable and play wirelessly I'm lagging out the wazoo playing a game like CoD or Halo, but playing OW with the same setup is fine. Anyway, love the game mostly.įeel like this is all in my head and just wanted to survey other players.Ĭlick to shrink.Overwatch has the strangest netcode. But they fixed whatever was going on there for release. Then the Overwatch 2 beta felt very sluggish and inaccurate. OW1 was pretty good near its end, connection wise. I think at some point they must have added a data center closer to where I live, because 30ms certainly did not used to be my typical connection. I think at some point they raised the server tick rate-it's hard to find news about this, but I think I remember it happening (20Hz to 60Hz tick rate?)-which fixed that kind of thing (feeling wise anyway). I still remember Junkrat tires exploding on the incorrect side of shields all the time in OW1. ![]() reliable, accurate? (early Siege had major issues though).ĭon't get me wrong, Overwatch's netcode feels better than it ever used to. CSGO, Apex, Valorant and Siege feel more. Overwatch certainly doesn't have bad netcode, but even with a 30ms connection it still feels like 70-90ms in other shooters. I've never had anyone to talk about this with, and the thought has always been in the back of my head. Playing in a real match feels like playing on the moon comparatively. I have always felt that if Overwatch felt as good as it does in the Shooting Range, it would be a marvel of engineering. Purchase the Premium Battle Pass and earn an additional 60 tiers of cosmetic rewards including the all-new Mythic Sigma skin, legendary skins, sprays, voice lines, weapon charms, and more!Ī mobile phone number must be linked to your Account to play Overwatch.Thanks for answering. Journey through 20 tiers of completely free rewards on the Battle Pass. Join the fight for the future with our new hero: Lifeweaver! Explore new Space Opera themed cosmetics, and earnable rewards. Take them into battle across 24 futuristic maps inspired by real-world locations, and master multiple unique game modes. Team up with friends and dive into the reimagined PvP experience as a time-jumping freedom fighter, a beat-dropping battlefield DJ, or one of over 30 other unique heroes as you battle it out around the globe.ĮVER EVOLVING HEROES, NEW MAPS, NEW WAYS TO PLAY AND UNIQUE COSMETICS! Lead the charge, ambush your enemies, or aid your allies as one of Overwatch’s distinct heroes. Overwatch 2 is an always-on and ever-evolving free-to-play, team-based action game set in an optimistic future, where every match is the ultimate 5v5 battlefield brawl. ![]()
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